Have you ever tried to wake yourself up by jumping into a volcano? Or tempted a dinosaur to eat you to awaken? Well, the Suicide Guy certainly has.
In Suicide Guy, dreams are weird. Like, “solve a physics puzzle to launch yourself into a blender”, weird. You assume the role of a big nice guy stuck in a chain of absurd dreamworlds. Your mission is quite simple: wake up from each dream. Easy? How bizarre could it be? But the only way to escape the protagonist’s dream is to creatively “off” him.
Despite the title, the game is NOT at all about suicide or depression. This is pure comedy wrapped in surreal puzzles, burps, and soda spills.
The Dreamy Development of Suicide Guy
Suicide Guy started as a quirky concept back in 2011. The creative team of 6 members from the Chubby Pixel studio, with Fabio Ferrara as the head developer, built the game from scratch. The core idea: what if beating a game meant finding hilarious and unexpected ways to “end” your character’s dream-self? Therefore, the story expanded to include dreams-within-dreams in combination with environmental storytelling. Get ready to solve puzzles based on real-world memories projected into dream logic.

One of the biggest inspirations in creating the game was the Christopher Nolan movie Inception. And a bit of Looney Tunes.
Gameplay Meets Dream Logic
At its core, Suicide Guy is an action-puzzle game set entirely inside the main character’s dream world. You’re playing from the first-person, as it is the perspective from which people mostly experience their dreams. There are 25+ levels, each one asking: “How would you escape this dream?” And the answer is rarely normal.


You’ll pick up, throw, push, and interact with anything in your path from vending machines to radios, flying trains and even dinosaurs. Expect a mix of physics-based puzzles, platforming, and wacky logic where creativity is your deadliest weapon.
The Lucid Visuals of Suicide Guy
The visual identity of Suicide Guy looks dreamy, cartoonish and charmingly absurd. Each dream level looks completely different – from underwater chaos to space stations and more. To illustrate, bright colours, exaggerated physics, and plenty of Easter eggs await you. Overall, it’s a playful, surrealist vibe that leans into the game’s absurd premise and turns dream logic into a visual playground.

Another key point is the diegetic soundtrack (played by in-world radios). To explain, the soundtrack is inside the narrative context of the action. Of course, you can turn off the radio or use it to solve puzzles (depending on the dream). Equally important is that the Suicide Guy interface, full audio and subtitles are available in 16 languages.
Is it on Steam or is it a Dream?
To repeat, despite its title, Suicide Guy is not about depression. It’s about dreaming, absurdity, and doing the unthinkable to wake up in time to save the thing you love most. It’s a rare kind of puzzle game: funny, weird, physics-driven, and totally uninterested in being normal. Indulge in its story-driven design, bizarre dreamscapes, and a hero you can’t help but root for.
Suicide Guy is a must-try for fans of dark humour, clever puzzles, and mind-bending mechanics. Because sometimes the only way forward… is face-first into a soda machine.

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